Create your own linked piped music system using a local network.
Do you remember the
piped music system that can be found in some houses, shops and offices? It basically consists of an audio infrastructure that sends the same music to different locations. That is the exact purpose for which
P2P Music has been developed, but in this case using a local network instead of an audio infrastructure.
P2P Music is formed by two small applications: client and server. Both included in the same pack. The server application has to be launched on the PC that is going to
play the music and the client will have to be launched on those computers on which the music wants to be heard. Once they have connected to the servers IP over the LAN, all the clients will listen to whatever is being broadcast by the server. Any
sound that is active on the server (including Windows sounds or messenger notifications).
P2P Music Server is very to configure, all the has to be indicated is the sound source that is going to be broadcast throught the 2398 UDP port.
P2P Music Client doesn't even need configuration, except the IP address of the server computer and the playback volume. To listen the port used is UDP 2399.
Requirements: This
download requires a ZIP compatible compressor.